Overview įreeSync dynamically adapts the display refresh rate to variable frame rates which result from irregular GPU load when rendering complex gaming content as well as the lower 23.97/24/29.97/30 Hz used by fixed video content. It is royalty-free, free to use, and has no performance penalty. įreeSync was developed by AMD and first announced in 2014 to compete against Nvidia's proprietary G-Sync. ![]() ![]() Windows, Linux, Xbox One, Xbox Series X/SįreeSync is an adaptive synchronization technology for LCD and OLED displays that support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate.
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